The textures or materials for my shoes aren't showing up properly. The shoes are supposed to just be black but when I move the Alpha value to 0 in Z transparency part it ends up like the picture on the right. Exporting it to unity makes them vanish. Am I able to fix transparency in blender through manual atlasing? If so, how?
These are the shoe textures, the one on the left is working properly but the one on the right isn't. I've tried it with them slightly overlapping and again separated. I started using Blender two days ago, if you have steps I can follow please be specific!