How to add custom shader node into menu

by Joey   Last Updated August 01, 2020 12:15 PM

I'm trying to write a blender plugin for a thirdparty renderer and just wondering how to add custom nodes into the "add new shader" menu. Currently I make subclasses of bpy.types.ShaderNode and registered fine. But these nodes don't show up in the menu, can anyone help?

Thanks.



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