How to get a bone’s Pose Mode transform matrix

by Vettel.Sebastian   Last Updated July 14, 2018 13:15 PM

With my script I want to export these values for bones:

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I have tried using PoseBone.matrix_basis but I got incorrect values. For instance the expected quaternion rotation is (1,0,0,0) after export it is (0,707107, -0,707107, -0,707107, -0,707107). Can someone help me out please ?

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