Get a camera's frame-buffer in Unity

by Eric Marchetti Santos   Last Updated October 26, 2016 09:05 AM

Is there a way to "record" the display of a camera instead of rendering it on screen?

For example, if I want to stream a camera's frame block to an external application.

Answers 1

This feature is also called Render-to-texture, or FBO rendering.

You can check how to do it on Unity here:

Gustavo Maciel
Gustavo Maciel
October 26, 2016 02:05 AM

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